DX11 SHADER TECHNIQUE EXISTS

This function can be used to check whether the given shader technique resource exists.
It's main purpose is for debugging to check if the resource has yet been created, has since been deleted or if the provided
resource identifier is invalid, such as would be the case for a mistyped variable name.

  Syntax
Return Boolean = DX11 SHADER TECHNIQUE EXISTS(shaderTechnique)
  Parameters
shaderTechnique
Dword
The shader technique resource to check whether it exists.

  Returns

true if the given shader technique resource exists, or false otherwise.

  See also

SHADERTECHNIQUE Functions Menu
DX11 Function Categories